Valentin Thum

Software Developer & Designer

Tertis – GameDevWeek

Participating in the game development project week at my university in the summer term of 2019 I developed the minigame “Tertis”. It is part of the “Super Game Box” minigame collection, which was developed using Unity3D. It reverses the principle of its model Tetris:

The goal of this minigame is to pile the boxes up until they reach the top of the screen. The dropping shapes do not align perfectly, but instead can tip to the sides. When two boxes of the same type touch each other they dissapear!

Download „Super Game Box“

GameDevWeek at HS Trier

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